๐ŸชฑBait

Baits are items that can be applied to a fishing rod to modify its behavior and improve fishing results.

Mechanics

  • When a bait is applied to a fishing rod, a corresponding Lore is added to the rod.

  • When the player casts the rod, the use effect of each bait is activated.

  • Effects from multiple baits stack.

  • Once a baitโ€™s durability is depleted, it disappears.

Equipped with 3 types of bait (Eternal Bait, Single-Use Bait, Durable Bait)
After use: Eternal Bait did not lose durability, Single-Use Bait -1, Durable Bait -1

Types of Baits

1. Eternal Bait

  • Provides permanent effects while applied to the rod.

  • Can be removed at any time.

  • Does not consume durability.

2. Single-Use Bait

  • Consumed after each use.

  • Example: If 5 single-use baits are applied, they will be consumed over 5 casts.

3. Durable Bait

  • Comes with a durability value (e.g., 30).

  • When applied, displays [current/max] durability in its Lore (e.g., [30/30]).

  • Durability decreases with each use, and the bait disappears when it reaches 0.

Bait Configuration Example

id - name of file

item - item configuration. LiteItem

durability - determines the type of bait:

  • 0 โ†’ Eternal Bait (never consumed)

  • 1 โ†’ Single-Use Bait (consumed once per cast)

  • >1 โ†’ Durable Bait (has durability; decreases per use)

modificator - modifier configuration. Modificators

conflict - defines compatibility rules with other baits:

  • List bait IDs that cannot be equipped together with this bait.

  • "ALL" means this bait must be used alone โ€” no other baits can be applied simultaneously.

Creating a Bait

  1. Go to the /lfish menu and click the Bait.

  2. Put the bait item in the Add button to create a new bait config. All bait files are stored in server/plugins/LiteFish/baits.

  1. You can set modifications for this bait, or link it to the modification config using the LINK button.

๐Ÿ”ตModificatorschevron-right

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