๐ชฑBait
Baits are items that can be applied to a fishing rod to modify its behavior and improve fishing results.
Mechanics
When a bait is applied to a fishing rod, a corresponding Lore is added to the rod.
When the player casts the rod, the use effect of each bait is activated.
Effects from multiple baits stack.
Once a baitโs durability is depleted, it disappears.


Types of Baits
1. Eternal Bait
Provides permanent effects while applied to the rod.
Can be removed at any time.
Does not consume durability.


2. Single-Use Bait
Consumed after each use.
Example: If 5 single-use baits are applied, they will be consumed over 5 casts.


3. Durable Bait
Comes with a durability value (e.g., 30).
When applied, displays
[current/max]durability in its Lore (e.g.,[30/30]).Durability decreases with each use, and the bait disappears when it reaches 0.


Bait Configuration Example
id - name of file
item - item configuration. LiteItem
durability - determines the type of bait:
0โ Eternal Bait (never consumed)1โ Single-Use Bait (consumed once per cast)>1โ Durable Bait (has durability; decreases per use)
modificator - modifier configuration. Modificators
conflict - defines compatibility rules with other baits:
List bait IDs that cannot be equipped together with this bait.
"ALL"means this bait must be used alone โ no other baits can be applied simultaneously.
Creating a Bait
Go to the
/lfish menuand click theBait.Put the bait item in the
Addbutton to create a new bait config. All bait files are stored inserver/plugins/LiteFish/baits.

You can set modifications for this bait, or link it to the modification config using the
LINKbutton.

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