Recipes
This system allows you to build multi-stage, interactive crafting recipes with items, timers, mini-games, and more.
🟡 How to Create a Recipe
Open the menu:
/lcooking menuClick the
Recipesbutton.Drag your future result item into the Add button. A new recipe file will be created automatically, with this item set as the final reward.
Click the newly created recipe in the list to open its configuration menu.
🟡 Stage Configuration
After selecting a recipe, you enter the Stage Configuration screen. Here you define how the crafting process will work.
Adding a Stage
Press Add, then choose one of the stage types:
1. Add Item
A stage where the player must insert required items.
Place items into the
Addbutton to add them to the requirements list.
2. Wait
A timed waiting stage. The player must simply wait for the process to complete.
3. MiniGame
A stage that requires completing a mini-game before proceeding.
🟡 Stage Flow
Stages are executed sequentially:
When the player completes the current stage, the system moves to the next.
When the last stage finishes successfully, the player receives the final result.
If the player fails the recipe at any point, all items they inserted are returned.
🟡 Stage Settings
Each stage has additional configuration options:
• Stage Duration
You can define a time limit for the stage. If the player fails to complete the stage before the time ends, the recipe fails.
• Tooltip
Text hints and messages shown during cooking. Supports placeholder:
%time%— displays remaining time
Tooltips help guide the player throughout the crafting process.
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