> For the complete documentation index, see [llms.txt](https://paw-studio.gitbook.io/paw-studio-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://paw-studio.gitbook.io/paw-studio-docs/litesize/entity-stands.md).

# 🗿Entity Stands

**Entity Stands** allow players to display captured entities as decorative trophies.

A captured entity can be placed inside an **Item Frame**. The bottle becomes invisible, and LiteSize creates a visual display of the captured entity in its place.

This can be used to create showcases, collections, trophy rooms, or competitions between players.

### Configuration

```yaml
entity_stand:
  enable: true
  player_yaw: false
  player_pitch: false
  real_size: true

  display_name: '<1>Size: <2>%size%%'

  stand:
    - type: BLOCK
      material: GLASS
```

#### Real Size

`real_size` determines whether the displayed entity keeps its original size.

```yaml
real_size: true
```

When enabled, the entity is displayed at its **actual entity size**.

When disabled, the entity is displayed at **50% of its vanilla size** by default.

#### Player Rotation

The display can use the player's rotation when the stand is created.

```yaml
player_yaw: true
player_pitch: true
```

* `player_yaw` — uses the player's horizontal rotation.
* `player_pitch` — uses the player's vertical rotation.

This allows the entity to face the direction the player was looking when creating the display.

#### Display Name

The display can show the entity's size above it.

```yaml
display_name: '<1>Size: <2>%size%%'
```

`%size%` is replaced with the entity's current size.

For example:

```
Size: 250%
```

#### Stand Elements

The `stand` section allows additional decorative elements to be added around the entity.

```yaml
stand:
  - type: BLOCK
    material: GLASS
```

In this example, a glass block is placed around the entity, creating a simple **display case** effect.

Multiple elements can be added to create more complex showcases.

> Entity Stands turn captured creatures into collectible trophies that can be displayed and compared by players.
